a library for easily creating triangular meshes
Found an awesome library for easily creating meshes. All you have to do is pass their triangulate method an ArrayList of PVector objects, and you get an ArrayList of Triangle objects back (The Triangle class if part of the library. It simply holds three public PVector fields representing the vertices of the triangle). Check it out at:
http://wiki.processing.org/w/Triangulation [library download link is at the bottom]
-
zangen likes this
-
fabiantheblind reblogged this from pdxiii and added:
cool. could get useful with this obj lib
-
tylerpaige likes this
-
martinivision likes this
-
pdxiii reblogged this from fyprocessing
-
pdxiii likes this
-
niub likes this
-
analogian likes this
-
kareobana reblogged this from fyprocessing
-
roomthily likes this
-
ninapipita likes this
-
fyprocessing reblogged this from jtoprocessing
-
bvodesign reblogged this from jtoprocessing
-
jtoprocessing posted this